drain::assignSequence(T &sequence, bool LENIENT=false) | TupleBase< T, N > | inline |
drain::Frame2D::assignSequence(T &sequence, bool LENIENT=false) | TupleBase< T, N > | inline |
drain::at(size_t i) const | TupleBase< T, N > | inline |
drain::at(size_t i) | TupleBase< T, N > | inline |
drain::Frame2D::at(size_t i) const | TupleBase< T, N > | inline |
drain::Frame2D::at(size_t i) | TupleBase< T, N > | inline |
BBoxSVG(svg::coord_t x=0, svg::coord_t y=0, svg::coord_t width=0, svg::coord_t height=0) (defined in BBoxSVG) | BBoxSVG | inline |
BBoxSVG(const BBoxSVG &bbox) (defined in BBoxSVG) | BBoxSVG | inline |
empty() const (defined in Frame2D< T >) | Frame2D< T > | inline |
expand(const Box &box) | Box< svg::coord_t > | inline |
drain::fill(T i) | TupleBase< T, N > | inline |
drain::Frame2D::fill(T i) | TupleBase< T, N > | inline |
Frame2D(T width=0, T height=0) (defined in Frame2D< T >) | Frame2D< T > | inline |
Frame2D(const Frame2D< T > &geometry) (defined in Frame2D< T >) | Frame2D< T > | inline |
Frame2D(const Frame2D< T2 > &geometry) (defined in Frame2D< T >) | Frame2D< T > | inline |
Frame2D(drain::UniTuple< T, N > &tuple, size_t i) (defined in Frame2D< T >) | Frame2D< T > | inline |
getArea() const (defined in Frame2D< T >) | Frame2D< T > | inline |
getHeight() const (defined in Frame2D< T >) | Frame2D< T > | inline |
getWidth() const (defined in Frame2D< T >) | Frame2D< T > | inline |
height (defined in Frame2D< T >) | Frame2D< T > | |
drain::operator!=(const tuplebase_t &t) const | TupleBase< T, N > | inline |
drain::Frame2D::operator!=(const tuplebase_t &t) const | TupleBase< T, N > | inline |
operator=(const Point2D &p) (defined in Point2D< T >) | Point2D< T > | inline |
operator=(const Frame2D &geometry) (defined in Frame2D< T >) | Frame2D< T > | inline |
operator=(const T2 &frame) (defined in Frame2D< T >) | Frame2D< T > | inline |
drain::operator==(const tuplebase_t &t) const | TupleBase< T, N > | inline |
drain::operator==(const value_type &t) const | TupleBase< T, N > | inline |
drain::Frame2D::operator==(const tuplebase_t &t) const | TupleBase< T, N > | inline |
drain::Frame2D::operator==(const value_type &t) const | TupleBase< T, N > | inline |
Point2D(T x=0, T y=0) (defined in Point2D< T >) | Point2D< T > | inline |
Point2D(const Point2D &p) (defined in Point2D< T >) | Point2D< T > | inline |
Point2D(drain::UniTuple< T, N > &tuple, size_t i) (defined in Point2D< T >) | Point2D< T > | inline |
drain::set(const TupleBase< T2, N2 > &t) | TupleBase< T, N > | inline |
drain::set(const T &arg, const SS &... rest) | TupleBase< T, N > | inline |
drain::Frame2D::set(const TupleBase< T2, N2 > &t) | TupleBase< T, N > | inline |
drain::Frame2D::set(const T &arg, const SS &... rest) | TupleBase< T, N > | inline |
setArea(T w, T h) (defined in Frame2D< T >) | Frame2D< T > | inline |
setArea(const drain::UniTuple< T, 2 > &tuple) (defined in Frame2D< T >) | Frame2D< T > | inline |
setHeight(T h) (defined in Frame2D< T >) | Frame2D< T > | inline |
drain::setIndexed(size_t i) | TupleBase< T, N > | inlineprotected |
drain::setIndexed(size_t i, T2 arg, const TT &... rest) | TupleBase< T, N > | inlineprotected |
drain::Frame2D::setIndexed(size_t i) | TupleBase< T, N > | inlineprotected |
drain::Frame2D::setIndexed(size_t i, T2 arg, const TT &... rest) | TupleBase< T, N > | inlineprotected |
setLocation(T2 x, T2 y) (defined in Point2D< T >) | Point2D< T > | inline |
setLocation(const Point2D< T2 > &p) (defined in Point2D< T >) | Point2D< T > | inline |
setWidth(T w) (defined in Frame2D< T >) | Frame2D< T > | inline |
drain::size() | TupleBase< T, N > | inlinestatic |
drain::Frame2D::size() | TupleBase< T, N > | inlinestatic |
drain::toSequence(T &sequence) const | TupleBase< T, N > | inline |
drain::Frame2D::toSequence(T &sequence) const | TupleBase< T, N > | inline |
toStreamFormatted(std::ostream &ostr, char separator=',') const | TupleBase< T, N > | inlinevirtual |
drain::UniTuple(const UniTuple< T, N > &t) | UniTuple< T, 2 > | inline |
drain::Frame2D::UniTuple(const UniTuple< T, N > &t) | UniTuple< T, 2 > | inline |
width (defined in Frame2D< T >) | Frame2D< T > | |
x (defined in Point2D< T >) | Point2D< T > | |
y (defined in Point2D< T >) | Point2D< T > | |
~Frame2D() (defined in Frame2D< T >) | Frame2D< T > | inlinevirtual |